Systematic Colour
Induction to Colour Principles
(Part 1)
Colour is about perception.
Like typography, colour is vital when dealing with legibility & readability.
Blue - Low wave length, reflected alot more. This is why the sky is blue.
Red - High wave length and there passes through the atmosphere.
The problem we have is we cant see yellow.
Its implied by seeing red & green at the same time.
The spectrum is made by combining colors in different ways to create billions of different colours.
Secondary- Mixed with primary colours in equal amounts. to create them.
Tertiary- Mixed with primary colours with more of one primary colour than another.
RGB are the primary colours when been worked on screen.
CMYK are the primary when working with printing. ( The K is Key and therefore creates tone with the rods in the eye)
Our eyes are been fooled, as we can only see red, green & blue. And the eye perceives it and advances it therefore can sometimes can make mistakes and get it wrong.
Subtractive Colours- The primary colours for CMYK, they create the primary for RGB.
If you mix them all together you will get black.
Start with CMY which are the pigments and can mix to make RGB.
Additive Colours- The primary colours for RGB can make CMY.
If you mix certain quantities of RGB you can make white.
Complimentary Colours- (Blue, Orange, Red, Green & Violet)
They are the exact opposites, the colours can each other out.
If you mix them together in appropriate proportions they will cancel each other out & get blocky colour (absense in colour).
World fits with the whole tertiary system.
TERTIARY
WHEEL
NEUTRALS
no colour value
BROWN = RED etc.
PART 2
Hue- The colour itself, describe the colour, eg. crimson red.
Cromatic Value- How purple it is. Its affected by saturation.
Saturation- Takes out & reduces colour, desaturating a colour.
Shade- The darker the shade the more light it absorbs therefore affecting the luminance. Desaturation through chromatic value.
Tone- Removed colour info from it. Removing the colour values.
Tint- Increasing the light it reflects. Adding white therefore increases the luminance. They have low chromatic values and less distinction between colours.
Key element of our perception of colour is the saturation.
Surrounding colour helps us define the specific colour. One squares above look strong red & orange allow when you apply blocks of orange underneath them it makes them look more of a pale orange and a pink red.
From the objects we brought in we made a giant colour wheel in going from different colours etc... This created problems in the sense of making the colour into the other colour smoothly, as the next colour group may have had a different set up etc... Also some colours where tones and saturated within the set so therefore hard to place.
Pantone-
objective system in a subjective world. Have a code for the colour that
anyone can understand. If you work with colour in design it has to be
SYSTEMATIC
We then had to choose the bluest, dullest, palest, brightest/luminous, darkest, yellowest, greenest objects within our pack and pantone match them.
We then used various pantone swatches to specifically match the
colour of these items to the systematically name colour on the swatch:
BLUEST - Folder ( Coated Vol.2 - 7474c / 80% )
DULLEST - Sponge top ( Un-Coated Vol.2 - 34354 / 60% )
PALEST - Tissue ( Un-Coated Vol.2 - 3564c / 30% )
BRIGHTEST/LUMINOUS - String ( Coated Vol.2 - 802c / 80% )
DARKEST - Bobble ( Un-Coated Vol.2 - 34354 / 80% )
YELLOWEST - R.I Bag ( Coated Vol.2 - 809c / 80% )
GREENEST - Card ( Un-Coated vol.2 - 354u / 70% )
This was difficult due to the the colour variations and we only had 2 packs on pantones swatches and therefore didn't have all the colour also some changed colour so had to mask them off to make your eye focus on one colour. Although the camera did not take the photos very well as you can see the colour difference within the matching up, these was correct to the human eye.























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